This is a low-poly model of a non-existent structure from antiquity BC, the period of the Bronze Age. This model can be used in a video game or visualization. There are 2 variants of the model: only a building (Ver 1) and a building overgrown with flowers and grass (Ver 2).
Model including Diffuse, Normal and Specular texture maps.
Textures resolution is from 50x50 to 512x512.
Vertices: 10362.
Polygons: 8344.
Including BLEND, FBX and OBJ formats.
Created in Blender v2.8.