Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Saltwater Crocodile model is ideal for nature documentaries, educational content, games, and simulations where realistic animal depictions are required. Its textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs.
Each texture is 4096*4096 in size.
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