DESCRIPTION

Detailed model with texturing Fully Rig model Model is fully UV unwrapped, textured with edited materials . No special plugin needed to open scene. All colors can be easily modified,made with Maya 2020.4. The model has been created inside of Maya, texture in Photoshop and Rigging in Maya. You can download and use this model as you need.You will get file with all tetxures and adds.You need just connect all tetxures throught path editor and all will work fine! You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product. Vertex:166871 Edges:334125 Faces:167621 Thanks for visiting my page!

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cobra Low-poly 3D model

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File format
MA
Autodesk Maya<br />Version: 2020 - Renderer: Default 1.0.0.1<br />File Size: 182 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
167621 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 166871 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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