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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Sea Shells Set 2:
It contains low poly and high-poly meshes (UV and textures included).
4K PBR pipeline for textures, Game Ready models.
Pack contain fully setup Blender scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Meshes1:
SM_Lambis_Truncata_LOW.fbx (poly: 8419; vert: 8421);
SM_Lambis_Truncata_HI.obj (poly: 862102; vert: 431053);
Textures:
Sea_Shell_S2_1_Textures.zip
Meshes2:
SM_Shell_S2_1_LOW.fbx (poly: 10789; vert: 10789);
SM_Shell_S2_1_HI.obj (poly: 1104790; vert: 552397);
Textures:
Sea_Shell_S2_2_Textures.zip
Meshes3:
SM_Pterinotus_Miyokoae_LOW (poly: 48783; vert: 48760);
SM_Pterinotus_Miyokoae_LOW_LOD1.fbx (poly: 24380; vert: 12160);
SM_Pterinotus_Miyokoae_LOW_LOD2.fbx (poly: 12190; vert: 6095);
SM_Pterinotus_Miyokoae_HI (poly: 4994200; vert: 2497100);
Textures:
Sea_Shell_S2_3_Textures.zip
Meshes4:
SM_Chicoreus_Aculetus_LOW.fbx (poly: 27898; vert: 27900);
SM_Chicoreus_Aculetus_LOW_LOD1.fbx (poly: 13948; vert: 6976);
SM_Chicoreus_Aculetus_LOW_LOD2.fbx (poly: 6974; vert: 3489);
SM_Chicoreus_Aculetus_HI.obj (poly: 1785472; vert: 1785474);
Textures:
Sea_Shell_S2_4_Textures.zip
Meshes5:
SM_Pterinotus_Miyokoae_LOW (poly: 14220; vert: 14222);
SM_Pterinotus_Miyokoae_HI (poly: 1456124; vert: 728064);
Textures:
Sea_Shell_S2_5_Textures.zip
Meshes6:
SM_Sea_Shell_6_LOW.fbx (poly: 7572; vert: 7574);
SM_Sea_Shell_6_HI.obj (poly: 775368; vert: 387686);
Textures:
Sea_Shell_S2_6_Textures.zip
File Formats:
OBJ (Multi Format)
FBX (Multi Format)
PNG (4K, in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
MP4 (Rendered videos of turntables)
Blend (Native)
If you have any questions, or suggestions you can contact me through support.