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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Model of Sea Shell:
All models are presented separately, but the set has the best proposition.
It contains low poly and high-poly meshes (UV and textures included).
4K PBR pipeline for textures, Game Ready models.
Pack contain fully setup Blender scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Meshes:
SM_Sea_Shell_3_LOW.fbx (poly: 7299; vert:7301)
SM_Sea_Shell_3_Open.fbx (poly: 15110; vert:15084)
SM_Sea_Shell_3_HI.obj (poly: 747414; vert:373709)
Textures:
T_SeaShell_3_AO.tga
T_SeaShell_3_D.tga
T_SeaShell_3_N.tga
T_SeaShell_3_R.tga
T_SeaShell_3_S.tga
T_SeaShell_3_PBR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Sea_Pearl_3_R.tga
T_Sea_Pearl_3_S.tga
File Formats:
OBJ (Multi Format)
FBX (Multi Format)
TGA (4K, Textures Formats)
If you have any questions, or suggestions you can contact me through support.