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High-quality texture makes the permanent model look good. The model of the elephant is designed and rigged as applied to reality.LOD_0 model consists of _ 9 UDIM UVWsLOD_1 model consists of _ 4 UDIM UVWs (body)Xgen geo _ 1 UVWJiggle geo ( Jiggle geo blendshapes )
You can see the rig of the model in the video on you tube , Corrective blendshapes have been added to the (LOD_0 (body))model so that deformations do not look bad.
- LOD_0 model _ (eyeblinks, open- close mouth , corrective body blendshapes) jiggle controllers , skincluster
- Xgen geo _ Whatever is available in the LOD_0 model is also available in the xgen geo
- LOD_1 model _ (open mouth, close mouth blendshapes) only skin cluster is available
Formats: There is a Maya scene , FBX , OBJ , rig scene
Textures: LOD_0 model Displacement map (exr) , SSS , SSS Radius , Normal , Roughness , Base ColorLOD_1 model (body) Base , Normal , Roughness
Polygons:LOD_0 model (body) 17 736 LOD_1 model (body) 4 434 (4 436 verts)
You can use this model for game , vfx , trailer ... etcThe model was sculpted in zbrush at a high quality level and used Mari to texture the model.
REVIEWS & COMMENTS
accuracy, and usability.
