DESCRIPTION

The Dungeon Floor Spikes Model is a 3D representation of the deadly trap often found in fantasy dungeon settings. This model showcases a set of sharp, metal spikes embedded in the floor, designed to deter or harm intruders. The spikes are arranged in a grid pattern, with jagged edges and varying lengths, adding a sense of danger and realism. The floor surrounding the spikes features weathered stone tiles, adding to the dungeon’s grim atmosphere. This model is perfect for game environments, tabletop RPGs, and dungeon-themed projects, enhancing the sense of peril in adventurous settings.

Supports the following formats: FBX, OBJ, STL, GLB, USDZ, and BLEND.

Dungeon spikes, 3D model, trap, dungeon, floor spikes, fantasy, dangerous, metal, sharp, grid pattern, jagged edges, stone tiles, dungeon atmosphere, peril, RPG
Fallstricke, 3D-Modell, Falle, Dungeon, Bodenspikes, Fantasie, gefährlich, Metall, scharf, Gittermuster, gezackte Kanten, Steingutfliesen, Dungeon-Atmosphäre, Gefahr, RPG
pułapki, model 3D, pułapka, loch, kolce na podłodze, fantastyka, niebezpieczny, metalowy, ostry, wzór kratki, ząbkowane krawędzie, kamienne płytki, atmosfera lochu, niebezpieczeństwo, RPG
فخاخ, نموذج ثلاثي الأبعاد, فخ, زنزانة, المسامير على الأرض, خيال, خطير, معدني, حاد, نمط الشبكة, حواف مسننة, بلاط حجري, جو الزنزانة, خطر, لعبة تقمص الأدوار
地下城陷阱, 3D模型, 陷阱, 地牢, 地板上的尖刺, 奇幻, 危险, 金属, 锋利, 网格图案, 锯齿边缘, 石砖, 地牢气氛, 危机, 角色扮演游戏
던전 함정, 3D 모델, 함정, 던전, 바닥에 있는 스파이크, 판타지, 위험, 금속, 날카로움, 그리드 패턴, 톱니 모양, 돌 타일, 던전 분위기, 위험, RPG
pièges, modèle 3D, piège, donjon, pointes au sol, fantasy, dangereux, métal, tranchant, motif en grille, bords dentelés, carreaux de pierre, atmosphère de donjon, péril, jeu de rôle

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Dungeonfloorspikes 1 Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 3.15 MB
OBJ
OBJ | 2 files<br />File Size: 12.2 MB
USDZ
USDZ<br />File Size: 3.35 MB
PNG
PNG | 2 files<br />File Size: 12.2 MB
GLTF
glTF<br />File Size: 2.75 MB
BLEND
Blender<br />File Size: 9.91 MB
FBX
Autodesk FBX<br />File Size: 7.95 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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UV unwrapped model
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