DESCRIPTION

Additional Services
If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.

+$200-900:Customize a character animation for less than 4 seconds.
+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.

Introduction
This is a high-quality white rabbit model with 4K UDIM maps, fur, rigging and animations. There is a fine facial controller, and the rigging supports winkle animation. The model is made with Blender and Cycles renderer at real-world scale.
The models consists of body, 2*claws, 2*lacrimal caruncles, 2*lacrimal glands, oral cavity, pupils, cornea, tongue, 2*teeth.

Polygons
Body: vertices 30,882; polygons 30,880
Paws: vertices 1,332; polygons 1,296
Lacrimal caruncles:vertices 1,052; polygons 1,048
Lacrimal glands: vertices 2,560; polygons 2,532
Oral cavity: vertices 2,748; polygons 2,746
Pupils: vertices 1,988; polygons 2,048
Corneas: vertices 1,572; polygons 1,600
Tongue: vertices 1,098; polygons 1,096
Teeth: vertices 1,308; polygons 1,260
Total: vertices 44,540; polygons 44,506

Formats
There is a Blender project and an OBJ file without rigging or animation.

Textures
JC0L219A0_WhiteRabbit_BodyHair_BaseColor.1001.png, 4096*4096
JC0L219A0_WhiteRabbit_BodyHair_BaseColor.1002.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_BaseColor.1001.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_BaseColor.1002.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Mask.1001.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Mask.1002.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Normal.1001.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Normal.1002.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Specular.1001.png, 4096*4096
JC0L219A0_WhiteRabbit_BodySkin_Specular.1002.png, 4096*4096
JC0L219A0_WhiteRabbit_Eye_BaseColor.png, 4096*4096
JC0L219A0_WhiteRabbit_Eye_Normal.png, 4096*4096
JC0L219A0_WhiteRabbit_Eye_Specular.png, 4096*4096
JC0L219A0_WhiteRabbit_OralCavity_BaseColor.png, 4096*4096
JC0L219A0_WhiteRabbit_OralCavity_Normal.png, 4096*4096
JC0L219A0_WhiteRabbit_OralCavity_Specular.png, 4096*4096
JC0L219A0_WhiteRabbit_Tooth_BaseColor.png, 2048*2048
JC0L219A0_WhiteRabbit_Tooth_Normal.png, 2048*2048
JC0L219A0_WhiteRabbit_Tooth_Specular.png, 2048*2048

Rigging
With full controllers, it's easier to create postures and animations. The features are as follows:
Root controls the entire model.
CTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.
CTR_Gravity_B has three customized attributes:
HeadFollow controls whether the head moves following the body;
NeckFollow controls whether the neck moves following the body;
TailFollow controls whether the tail moves following the body.
CTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.
CTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.
CTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.
CTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.
CTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.
CTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.
CTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.
Each toe comes with a separate controller, and the neck and belly come with detailed controllers.
A detailed facial rigging is available which supports facial expression creation.
And more...

Animations
Loopable running animation at 30 fps, frame range 0-12
Unlooped eating animation at 30 fps, frame range 0-300

Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
This model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.
The model can be rendered in the current project, without any other adjustment.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
1
0
35
uu
uuiiiBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
gk71513
gk71513Community member
This user is part of the CGTrader community
noicee
your3dworld
your3dworldCommunity member
This user is part of the CGTrader community
Good
st
stationary94Community member
This user is part of the CGTrader community
Just wow
shahnajsumi1992
shahnajsumi1992Community member
This user is part of the CGTrader community
mashallah
avijeet388
avijeet388Community member
This user is part of the CGTrader community
nice work
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

White rabbit Animated VFX Grace 3D model

Custom License (no AI)
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 1.61 MB
BLEND
Blender<br />Version: 2.92 - Renderer: Cycles<br />File Size: 59.6 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
44506 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 44540 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat