DESCRIPTION

Sheep 3D Model | Game Ready | Low Poly Stylized Animal AssetDescription

The Sheep 3D Model is a clean, detailed, and stylized low-poly creature asset designed for games, cartoons, animation films, and farm simulation projects.With optimized topology and a friendly design, this sheep model is perfect for mobile games, stylized environments, kids’ animation, or cartoon village scenes.

The model is lightweight, easy to animate, and fully compatible with all major 3D software and game engines. Perfect for use in farm games, countryside scenes, character animations, or educational content.

Perfect For

3D Games (farm, cartoon, simulation, mobile)

Animated movies & short films

Kids & educational projects

AR/VR farm scenes

Creature rigging & animation study

Stylized and low-poly environments

Model Information

Total Polygons: 68,574

Total Points: 68,630

File Formats: FBX, ZTL

Topology: Clean, triangulated & decimated

Rigging: Not rigged (rigging-friendly mesh)

Texturing: UV-ready for texture painting

Compatibility: Blender, Maya, ZBrush, 3ds Max, Unity, Unreal Engine

Features

Stylized and appealing sheep character

Lightweight & animation-friendly

Perfect for farm & cartoon environments

Game-ready low poly mesh

Works smoothly in all major game engines

Great base mesh for rigging and animation workflows

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Sheep 3D Model 3D model

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File formats
ZTL
Zbrush<br />Version: 2024 - Renderer: BPR 202<br />File Size: 2.58 MB
FBX
Autodesk FBX<br />Version: 2020<br />File Size: 3.1 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
68574 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 68630 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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