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Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), allowing for flexible use in various productions such as rendering in software like 3ds Max, Maya, Cinema4D, Blender, and more. It's compatible with game engines like Unity and Unreal, as well as interactive presentations, providing options based on the LOD System principle.
The photorealistic textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for modern rendering engines. All models are accurately unwrapped with no overlapping UVs. Perfect for wildlife simulations, nature documentaries, educational content, and video game environments.
All textures are 4096*4096 in size.
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