
This Proboscis Monkey 3D model features three levels of detail: low-poly, middle-poly, and high-poly, catering to production rendering in software like 3ds Max, Maya, Cinema4D, Blender, and rendering engines like Vray, Corona, and Cycles. It is also suitable for game engines like Unity and Unreal for interactive presentations, offering flexibility with the LOD System principle. Ideal for environmental scenes, animation projects, and educational purposes, this model showcases large noses, distinctive reddish-brown fur, and characteristic potbellies. The textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic maps, ensuring compatibility with modern rendering engines. All textures are meticulously unwrapped without overlapping UVs, and are 4096x4096 in size. If you enjoy this model, please like and leave a comment.