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Photo realistic Oryx 3d model.Ready to render with default scanline renderer and created in 3ds max 2020. 3ds max 2017 file version included.
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FEATURES :
- 637 animation frames including jumping, walking, walking fast, running, grassing, throtling, charging. (previews do not show entire animations)
- Good geometry based on Polygonal quads and tris.
- Unit system set to meters and correctly real world scale model.
- All objects named.
- No post work on render previews.
- 2 mesh smoothing subdivisions applied and advised. It can be changed.
- Includes Oryx body, tongue, mouth, teeth, and eyes and rig.
- No any extra plugin needed to open this scene.
- 3DS MAX 2017, or higher is required to render.
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FILE FORMATS :
.Max 2017 and 2020.Fbx (animated).Obj (with .mtl file - not animated). .ABC (animated)
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TEXTURES FORMATS AND RESOLUTION :
5 Large resolution textures (main color map texture is .tga) :
Color Map - orica_color_mapa : 8192 x 8192Specular map - orica_specular_mapa : 8192 x 8192Normal map - orica_normal_mapa : 8192 x 8192Bump map - orica_bump_mapa : 8192 x 8192HDRI : 5000 x 2500
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RIGGING NOTES :
Bone skeletal system with controllers.
Spline IK solver for spine, neck and tail, and HI solver for limbs, providing smooth animation experience.
Only Non-native fbx file has basic rig and all animation. Alembic is fully skin animated but has no rig.
HAIR AND FUR NOTES :
Hair and fur modifier applied. No extra plugins required to render fur.
You can increase the hair count.
Non-native file (.abc, .fbx and .obj) come without fur.
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POLYCOUNTS :
*.Max, .abc, .fbx, .obj :
(Total) Faces : 31058 Verts : 24663
Oryx body polygons: 5345 low res (169984 - 2 mesh smoothing subdivisions)Eyeball: 728Mouth : 7474 Jaw: 8110
MORE NOTES:
The normal map in max should be opened or imported with override option.
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REVIEWS & COMMENTS
accuracy, and usability.
