Lion Animated 3D model

A low poly model of a African Lion fully rigged and textures. Has facial bones to contol lips, braw and eyelids and claws. Great for games and animations.

Animations: 13

walk, run, stalk, pounce, jump, claw swipe, douple claw swipe, Biting, dodge left, dodge right ,dodge back, roar.

Comes with a Diffuse map, normal and specular. Theres a muscle map that can be used with a displace modifier to add muscle or to make it skinnier.

File formats are 3Dsmax 2010,2011, fbx.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects105
Cameras2
Bone geometry49
Edit poly2
Standard primitives44
Shapes1
Helpers5
Objects with duplicate names0
Hidden objects3
Objects with non-100% scale0
Objects with Default names6
Objects without materials92
Animated objects99
Groups0
Scene bounding box size ( X / Y / Z )14368.2 mm / 10791.04 mm / 4014.7 mm
Renderer Namemental ray renderer
Type of lightingLights : (Total lights: 2)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Bone002Bone
Compass001Helper
b_braw_right1Standard Primitives
b_Spine3Bone
b_Claw_006Standard Primitives
b_left_toe1Bone
Omni001Light
b_lower_lip_right2Standard Primitives
b_left_shoulderBone
b_left_ear_nubBone
b_Claw_002Standard Primitives
b_left_toe_nubBone
b_Right_F_toe1Bone
b_Claw_011Standard Primitives
Camera001Camera
b_Right_forearmBone
b_tail2Bone
b_left_armBone
b_bellyStandard Primitives
IK Left_ArmHelper
View all 105 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
b_lip_left21020f
b_Claw_0041020f
b_Claw_0061020f
b_right_ear_nub995f
b_eyelid_left_lower1020f
b_left_F_toe_nub995f
b_lower_lip_right11020f
b_Right_arm995f
b_left_toe11020f
b_Claw_0141020f
b_lower_lip_left11020f
b_left_ear2995f
b_Claw_0181020f
b_Right_F_toe21020f
b_Claw_0101020f
b_Right_F_toe11020f
b_right_toe_nub995f
b_Claw_0151020f
b_eyelid_right_lower1020f
b_left_rist1020f
View all 99 animated objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
Sun001Free Direct
Omni001Omni
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera001Targetcamera
Camera002Targetcamera
Texture files and paths
Textures12
Unique texture names12
Relative texture paths0
Absolute texture paths3
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Users/Phillip/Desktop/game_project/charcter/max/UDK_character/
C:/Users/Phillip/Desktop/game_project/charcter/max/UDK_character/Mountain_lion/M_lion_Tex/
C:/Users/Phillip/Desktop/game_project/charcter/max/UDK_character/Lion/Tex/
Textures
Materials
Materials6
Default material names1
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
LionStandard6
Lion_mainStandard2
Map #102Bitmaptexture0
Map #97Bitmaptexture0
08 - DefaultMatte/Shadow/Reflection0
Map #91Normal_Bump2
Geometry
Polygons9,652
Triangles18,736
Vertices16,350
3-sided polygons652
4-sided polygons8,951
5 and more-sided polygons49
Layers
Number of layers11
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
04
Lion1
sun3
Bison0
pic0
Lion_main1
Panther0
Layer0010
Bones96
cams0
Hair0
Viewport Screenshots

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$45.50
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Designer response: 66% in 16.8h
Available formats
  • Autodesk FBX 2011 (.fbx) 27 MB
  • 3ds Max 2010 (.max) 29.6 MB
    Version: 2010, Renderer: Mental Ray
  • 3D Studio (.3ds) (Contact for availability) -
  • OBJ (.obj, .mtl) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2013-03-21
  • Model ID#11951
  • Animated Yes(approved)
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 8,341
  • Vertices 14,557
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Unknown
  • Plugins used No