Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Lots of unique clothes
Advanced materials!
Polycount ┆
SK_BUNNY_JESSICA (without clothes)
Faces 5914 ⋆ Tris 11548 ⋆ Verts 5899
SK_BUNNY_JESSICA_01 (in a dress)
Faces 10174 ⋆ Tris 19680 ⋆ Verts 10
SK_BUNNY_JESSICA_02 (in overalls)
Faces 8945 ⋆ Tris 17502 ⋆ Verts 9066
SK_BUNNY_JESSICA_03 (in bodysuit)
Faces 7136 ⋆ Tris 13990 ⋆ Verts 7257
Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
Animated: (None)
Number of animations: 7 demo animations.
Blendshapes
Perfectly calibrated 41 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Unreal Engine Project
Supported version: 4.27+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
4K Textures
8 Texture sets: BODY, EYES, OVERALLS, SHORTS, T_SHIRT, BODYSUIT, BOW, DRESS.
Each set contains:
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion.
Features:
Blendshapes / Morph Targets / Facial Expressions
Completely Modular
Epic Skeleton with additional bones
Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget DEMO 7
Number of characters: 3
Number of Materials : 26
Number of Textures: 42
Texture Resolutions: 4096x4096