DESCRIPTION

This is a high-quality and nice-looking brown horse model with 4K UDIM maps, fur, rigging and a realistic animation. It comes with a realistic muscle structure and a complex hair system created in Blender for a natural and realistic effect. This model is made with Blender and Cycles renderer at real-world scale.

Description

It consists of the body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue.

Polygons

Body: vertices 62,432; polygons 62,386

Pupils: vertices 100; polygons 88

Sclerae: vertices 324; polygons 330

Lacrimal caruncles: vertices 1,140; polygons 1,112

Teeth: vertices 121,619; polygons 119,945

Tongue: vertices 5,281; polygons 5,248

Total: vertices 190,900; polygons 189,109

Project Format

There is a Blender project and an OBJ file without rigging or animation.

Size of Maps

JW0N4600_Horse_White_BaseColor.1001.png, 4096*4096

JW0N4600_Horse_White_BaseColor.1002.png, 4096*4096

JW0N4600_Horse_White_Body_AO.1001.png, 4096*4096

JW0N4600_Horse_White_Body_AO.1002.png, 4096*4096

JW0N4600_Horse_White_Body_Roughness.1001.png, 4096*4096

JW0N4600_Horse_White_Body_Roughness.1002.png, 4096*4096

JW0N4600_Horse_White_Eye_BaseColor.png, 4096*4096

JW0N4600_Horse_White_Eye_Mask.png, 4096*4096

JW0N4600_Horse_White_Eye_Normal.png, 4096*4096

JW0N4600_Horse_White_Normal.1001.png, 4096*4096

JW0N4600_Horse_White_Normal.1002.png, 4096*4096

JW0N4600_Horse_White_OralCavity_BaseColor.png, 4096*4096

JW0N4600_Horse_White_OralCavity_Normal.png, 4096*4096

JW0N4600_Horse_White_OralCavity_Roughness.png, 4096*4096

Rigging

With detailed controllers, postures and animations are easier to create, the features are as follows:

CTR_Horse controls the entire model.

CTR_Spine_Weight controls the center of gravity.

CTR_Hip controls the rear spine.

CTR_Stretch_Spine controls the middle spine.

CTR_Spine.006 controls the front spine.

CTR_Drive.001 is a customized controller with multiple customized attributes:

prop_Follow_Head controls whether the head rotates following the neck;

prop_Follow_Neck controls whether the neck rotates following the spine;

prop_IKFK_Leg_Behind_L, prop_IKFK_Leg_Behind_R, prop_IKFK_Leg_Front_L and prop_IKFK_Leg_Front_R switches between IK/FK of the limbs;

prop_Leg_Stretch_Behind_L, prop_Leg_Stretch_Behind_R, prop_Leg_Stretch_Front_L and prop_Leg_Stretch_Front_R limit the stretch of the limbs in IK mode.

CTR_Tail.001, CTR_Tail.002, CTR_Tail.003 and CTR_Tail.004…… are FK controllers of the tail.

CTR_Neck.005, CTR_Neck.006, CTR_Neck.007 and CTR_Neck.008 are FK controllers of the neck.

CTR_Head.001 controls the head.

CTR_Foot_Total_F.L and CTR_Foot_Total_F.R are IK controllers of the forelegs.

CTR_Foot_Total_B.L and CTR_Foot_Total_B.R are IK controllers of the hind legs.

CTR_Jaw.001, CTR_Jaw.002, CTR_Jaw.003 and CTR_Jaw.004 control the jaw.

CTR_Eye, DEF_Eye.R.004 and DEF_Eye.L.004 control the eyes.

CTR_Belly.001.L, CTR_Belly.002.L, CTR_Belly.001.R and CTR_Belly.002.R control the abdomen.

And more ...

Animation

Loopable running animation at 30 fps, frame range 0-24

Tag

horse, brown, animal, beautiful, farm, grassland, mammal, mane, equine, run, fur, Blender, Cycles

Features

The dynamic of Mane and tail have been cached.

The model is in meter units at real-world scale.

To run faster, the fur is hidden, with Render enabled.

The model can be rendered in the current project directly.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
11
Th
ThiflinCommunity member
This user is part of the CGTrader community
Someone is using images of your model and I think it's possibly malicious. It's the first model that comes up when you search horse, and free.
DarkStudio
DarkStudioCommunity member
This user is part of the CGTrader community
Nice work!
cg
cgcaesarkCommunity member
This user is part of the CGTrader community
nice
my
mynameismohittiwari77Community member
This user is part of the CGTrader community
model
vicoedo
vicoedoCommunity member
This user is part of the CGTrader community
Nice work
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

Brown Horse Animation VFX Grace 3D model

Custom License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 6.8 MB
BLEND
Blender<br />File Size: 284 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
189109 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 190900 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat