Bottlenose Dolphin Low-poly 3D model

This is my rendition of a bottlenose dolphin in low poly which is designed entirely of quads natively in Cinema 4D. It includes an open mouth with teeth for a smile to animate to your favorite scene or quickly integrate into a game. The model is bound with a set of bones and contains one animation but can be easily key framed for a desired animation sequence. With the bone structure you can manipulate the model for the desired pose.

Textures are 4K PBR designed using Substance Painter and offers one texture with the following channels: albedo, roughness, normal, and ambient occlusion. The texture layers are merged, however, included is the UV map outline that can be used to create your own texture if desired.

This model is animated in Blender, FBX, and C4D formats and is only rigged in C4D.

Cinema 4D model resolution is adjusted using the Subdivision, but for all other formats it has a baked subdivision level of 2 which results in a total poly count of 91016 and vertex of 93238. Lower/native poly count available upon request.

If you like this model check out our others and Happy Modeling!

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    Bottlenose Dolphin
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    3D Modeling
    Low-poly Modeling
    Rendering
    Rigging
    UV mapping
    Texturing
    Animating
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    3D model formats
    Native
    • Cinema 4D R17 (.c4d)336 KB
    Exchange
    • Collada (.dae)3.23 MB
    • Textures 28.4 MB
    • 3D Studio (.3ds)2 MB
    • OBJ (.obj, .mtl)2.78 MB
    • Autodesk FBX (.fbx) (2 files)-
    • Blender 2.8 (.blend)11.4 MB
    • Unity 3D (.unitypackage, .prefab)57.8 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2020-05-03
    • Model ID#2400915
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR approved
    • Geometry Subdivision
    • Polygons 5,694
    • Vertices 6,338
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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