============BEAR KID MAX 2010=============
****************Price For a Limited Time**************
===============CONTENT==================
Rigged Tender Character With Bones and controled with Shapes Easy to use
Change 5 faces in JPG Format ==========INCLUDED
Unwrap UVW Maps in Hears ==============INCLUDED
UVW Maps in Face=======================INCLUDED
Bump Maps==============================INCLUDED
TurboSmooth 2 Iterations===============TO TASTE
Sliced Hands MaxScript With Gripper====INCLUDED RUN SCRIP IN MENU BAR MAXScript/Run Script and choose slicer_Bear_Kid.MS
Objects 22 (POLYGONS)
Faces 25612
Render in Default Sacanline Render With Global Ilumination====INCLUDED WITH SETTINGS
=============PERFECT TO:
FUNNY CARDS, GIFT CARDS, ETC.
FOR PROFESSIONALS AND AMATEUR
=======EASY TO USE AND ANIMATE===========
=========FILES========
====Folder Bear_max:
• maps/Bear_Kid__Face_1, Bear_Kid_Face_2, Bear_Kid_Face_3, Bear_Kid_Face_4
Bear_Kid_Face_5, body_bump, body_oso, cabeza_oso, cafe_oso, oso_oreja_bump_map
oso_oreja_map.
• Bear_Kid.max ==== Max Scene Character rigged, maping, complete character.
• Bear_Kid_Turtnable ==== Max Scene Character Rigged, Animate Turntable.
• Bear_Kid_Wired ==== Max Scene Character only Wired non Rigged.
• Sliced_Bear_Kid ==== MaxScript archive, hand control open/close.
====Folder Bear_3ds_
• Bear_Kid.3DS ====only polygons
====Folder Bear_cd4:
• Bear_kid ==== Cinema4D 12 scene, only polygons
====Folder Bear_fbx
• Bear_Kid.dxf, only polygons
====Folder Bear_ma
• Bear_Kid.ma, only polygons
====Folder Bear_obj
• Bear_Kid.obj, only polygons
====Folder Bear_pz3
• Bear_Kid.pz3 scene pOSER7, only poligons
====SUPORT====
• CONTACT THE AUTHOR FOR QUESTIONS OR TRUBLESHOOTINGS