Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
Ideal for use in desert-themed games, educational apps, and natural documentaries. Its realistic textures and structure replicate the distinct features of a real Camel Spider, offering immersive experiences across different formats.
The model's textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. Textures are at 4096x4096 resolution.
If you like this model, please leave a comment and give it a like!