Model of an Atlantic Wolf Fish (12k), native file in Blender 3D (cycles). The model uses several textures including an albedo, normal and sub surface scattering map for the main body. It is rigged using the blender rigging system (Uses FK controls), which may not translate well into other programs. The Blender file uses a sub surf modifier (level 1) that can be turned off to create a lower poly model (5K). The model can be used for close ups and be posed in many dynamic positions. Cheers