Realistic CGI 3d model of a humpback whale.
Nice detail as seen in previews.
Complete and low price compared to other humpback whale models.
Modeled in 3ds max.
Basic model that can use turbosmooth subdivisions (2 is good).
Mouth opening.
Includes 8192 x 8192 diffuse (color), bump, normal and smoothness and eye and skin reflection map.
Objects named and organized in Layers.
Animated in 3ds max.
includes: swimming on spot, swimming forward, jumping, and watching.
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polygons: 15848 (without mesh subdivisions)
vertices: 11249 (without mesh subdivisions)
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955 animation frames
(shadows are not set up at highest quality)
The rendering is setup in Default Scanline Renderer.
Native file is for 3ds max 2020, but also 3ds max 2017, FBX, OBJ and ABC formats are provided.
Notes: Obj file only has mesh and mapping coordinates; materials have to be simply applied.
Fbx file has mesh, mapping coordinates, all animation and simple bone rig without controllers.
Maps can be found inside 3ds max´s file folder.
Alembic (ABC) file contains all animation and mapping coordinates and is more recommended for blender than FBX. No, it has no rig and the animation cannot be edited in this format.
(Normal map should be uploaded with override 2 and notautomatic").
(Texture map bossa_bump_mapa should be used for tongue bumpiness)
Modeled in real world scale.
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