DESCRIPTION

This Tyrannosaurus Rex 3D model is created using Blender and uses high resolution 8K texture maps to make highly detailed and realistic renders. The same quality of renders shown in the product previews can be achieved by simply opening the Blend file and hitting ‘Render’, without requiring any additional color correction or post processing.

It is rigged and ready to be animated, making it well-suited for realistic dinosaur scenes.

Technical Details:

  • This T-Rex measures a real world scale of 12 meters long, 1.91 meters wide and 4.29 meters tall

  • This model has clean quad topology

  • It is UV unwrapped and UVs are non overlapping

  • Consistent naming is used for the model parts

  • It is rendered in Cycles

  • Exported in FBX format

Geometry:

Total Polygon Count: 37,396, Total Vertex Count : 37,538 (all quads).

Textures:

The textures are in PNG format with 8192 x 8192 px resolution. These 8K textures cover the entire body of the T-Rex, including its teeth and claws. These textures are:

  • T_Rex_Albedo.png

  • T_Rex_Albedo_2.png

  • T_Rex_Normal.png

  • T_Rex_Roughness.png

  • T_Rex_Specular.png

  • T_Rex_SSS.png

This T-Rex model also has the following 1024 x 1024 px resolution eye textures in PNG format:

  • T_Rex_Eye_Inner_Albedo.png

  • T_Rex_Eye_Inner_Albedo_2.png

  • T_Rex_Eye_Inner_Normal.png

  • T_Rex_Eye_Outer_Albedo.png

  • T_Rex_Eye_Outer_Roughness.png

  • T_Rex_Eye_Outer_Normal.png

In addition to these, a few other textures are included to be used as texture masks.

Rig:

The rig has FK and IK controls for the arms and legs, along with custom properties for enabling or disabling FK, IK, and limb follow behavior.

The visibility of these rig controls can be toggled from the Bone Collections tab inside Blender, or alternatively from the rig UI menu after running the provided Python script.

This T-Rex model is also skinned and the weights were painted manually. Additionally, corrective shape keys (or ‘blend shapes’) have been added to refine the deformations and create a more natural appearance.

File Format:

In addition to the Blend file, this model is also exported in FBX format. This exported FBX file can be used to import this model into various programs.

Please note, the complex rig controls, bone constraints and drivers are specific to Blender, and the exported file formats may not support them. So the exported FBX file only includes the mesh with deformation bones.

Thank you!

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Tyrannosaurus Rex Rigged Low-poly 3D model

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Native file format
BLEND
Size: 9.96 MB
Renderer: Cycles | 4.5
Exchange formats
FBX
Autodesk FBX<br />Version: 7400<br />File Size: 2.23 MB
PDF
PDF<br />File Size: 1.28 MB
PY
Python Script<br />File Size: 9.96 MB
TEXTURES
Textures<br />File Size: 205 MB
PNG
PNG<br />File Size: 205 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
37396 polygons
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/ 37538 vertices
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Unwrapped UVs
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