
The Spinosaurus 3d model was made in blender 2.9 and painted in substance painter , is subdivison ready , without subdivision it haves 6518 verts and when just subdividing the spino mesh, it haves 19550 verts , and when subdividing everything is 25952 verts , It is fully rigged with basic ik and constraints bones, in the blend file the rig is ready to use, i tested it in blender 3.0 and 3.2 and the rig works the same for me .
it have a total of 13 animations more details on the video above.
The texture comes with 4k, 2k and 1k textures : diffuse , normal , roughness (dry and wet) and AO maps , baked normal map from a high poly model and place it in the low poly model , uv wrapped it manually .
Eyes ,teeth and tongue (the teeth is the only overlapping) , all is in one texture.
Comes with fbx(the fbx dont come with the ik bones) ,obj,mtl and stl formats , a blend file and the textures attached in rar.