White Pigeon - Flying System - Bird Behavior

White Pigeon - Flying System - Bird Behavior Low-poly 3D model

Verification details of the FBX file
100% passed
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Features:

  • Skin Variants: Halloween Skin
  • Modular: Membrane and eyes parts can be remove.
  • Custom Animations: Includes flying, walking, combat, and other basic animations.Flying/Walk System: Custom Player Controller with our animations (UE, Unity)
  • Enhanced Input System: Replacing the legacy input configuration.
  • Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, and Maya.
  • Master Materials Support: Easily customizable materials and material instances.
  • Ragdoll Physics: Realistic falling and cloth simulation.
  • UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).
  • Unity: Fully configured project with a custom controller with our animations.
  • SRP, URP, HDRP Support: Ready for all Unity pipelines.
  • Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.
  • DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
  • PBR Materials, 4K Textures.
  • File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

Technical Info:

  • Version UnrealEngine - 5.1 and higher support
  • Version Unity - 2019, 2021, 6000 and higher
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
  • Important/Additional Notes: EpicSkeleton contains additional bones: tongue, feathers, toes

Polycount:

  • Total Count - 8 617 Tris | 4 380 Points

Control Settings (Unreal Engine 5.1 and higher):

  • Q/E – Flying Up/Down
  • Space - Takeoff/Landing
  • F - Pecking (on ground)
  • R - CleaningFeathers (on ground)
  • LBC - Attack (on ground)
  • TAB - GetHit/Death (on ground)
  • W, A, S, D – Move/Flying
  • Shift - SpeedFlying/WalkJump
  • ScrollWheel - Camera zoom
  • 1 Key - Halloween Skin

AnimationsPack consists of custom x15 animations:

  • flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead

Overview

A white dove/pigeon for stylized fantasy worlds: fully rigged & animated with clean epicskeleton, blueprint hooks, animationblueprint, and a plug-and-play birdsystem for smooth flying/flight and polished locomotion in thirdperson scenes.

In this fantasy creature, the white dove (aka pigeon) reads as a heroic bird beside owl, ea-gle, and falcon allies. A refined beak, layered feathers, and broad wings sell aerial presence while keeping the look stylized and production-ready.

Tech setup is straightforward: an epicskeleton aligned for blueprint logic, designer-friendly script utilities, and a tidy animationblueprint. Drop it into thirdperson or cinematic rigs-everything comes rigged and animated for rapid iteration.

The included birdsystem handles AI behavior, input system wiring, and character locomo-tion so flying and flight feel responsive from the first press. Tune glide, perch, and takeoff states without heavy code-still fully rigged and animated for precise control.

A clean aesthetic plays with gentle gothic contrast - a calm light amid dark skies-nodding to corvid lineage (corvus) without making it a raven or crow. It remains a pure white dove/pigeon, a versatile fantasy creature with expressive wings, crisp feathers, and articulate beak.

Successful development to you!

cavity
cavity2025-10-29 13:17:00 UTC
Great work!
Item rating
0 0
White Pigeon - Flying System - Bird Behavior
$39.99
 
Royalty Free No Ai License 
White Pigeon - Flying System - Bird Behavior
$39.99
 
Royalty Free No Ai License 
Response 100% in 0.3h
3D Modeling
3D Print Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Post Production
Animating
PBR modeling

3D Model formats

Format limitations
Native
  • Cinema 4D R21 (.c4d)34.9 MBVersion: R21Renderer: Default
Exchange
  • Autodesk 3ds Max 2021 (.max, )34.5 MBVersion: 2021Renderer: Default (Scanline)
  • PNG (.png) (3 files)136 MB
  • Blender 3 (.blend)84.8 MBVersion: 3Renderer: Default
  • Autodesk Maya 2024 (.ma, .mb)18.5 MBVersion: 2024Renderer: Default
  • Unity 3D (.unitypackage, .prefab) (2 files)216 MBVersion: 6000Renderer: Default Version: 2019Renderer: Default
  • Autodesk FBX (.fbx) (2 files)2.23 MB
  • OBJ (.obj, .mtl)194 KB
  • UnrealEngine 5.1 (.uasset)58.1 MBVersion: 5.1Renderer: V-Ray

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 8,617
  • Vertices 4,380
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2025-10-28
  • Model ID#6558443
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