This is my first sculpt from Blender that I have put into animation. The animation is actually pretty simple, not using any armatures. Even though the dorsal fins don't match that of real clown fish, I thought this would be good enough. This is based on a sculpt that I did with over 150,000 vertices. So I retopologized it and baked the original sculpt onto this lower polygon mesh. I hope you enjoy it!