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Low poly, game-ready UFO model, made in Blender for the Cycles renderer, with a PBR material. It has an animation cycle and a handling object to position it without messing up the animation. Ideal for SciFi scenes. The glass dome on the top has an emission material that you can change the color of in the software of your choosing.
- Texture maps are in 1024p
- Diffuse, Metal, Roughness, Metal and Emission maps included
- Emission shader node comes attached through a Mix-Shader node
- Simple 3-point-lighting setup, only for display
- An empty controls the position of the animated model while the model itself is animated on a repeating loop of 6 keyframes, so it wobbles.