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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A detailed 3D model of an MQ-9 Reaper unmanned aerial vehicle featuring accurate proportions, refined airframe structure, and realistic PBR materials. Built with clean topology and optimized geometry, making it suitable for military simulations, defense visualizations, aerospace scenes, training environments, and real-time applications.
GENERAL INFORMATION:
FILE FORMATS:
MODEL INFO:
Object: MQ9_Reaper_Aircraft_Vehicles_001
MATERIALS & TEXTURES:
3× 3ds Max scanline standard material with multi/sub-object material
Diffuse
Normal DirectX & OpenGL
Specular
Glossiness
AO
Alpha
Textures (3 set):
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_01_05_AO.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_01_Diffuse.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_02_Specular.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_03_Glossiness.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_04_Normal_DirectX.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_04_Normal_OpenGL.png
4096x4096 = MQ9_Reaper_Aircraft_Vehicles_02_05_AO.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_01_Diffuse.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_02_Specular.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_03_Glossiness.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_04_Normal_DirectX.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_04_Normal_OpenGL.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_05_AO.png
4096x2048 = MQ9_Reaper_Aircraft_Vehicles_03_06_Alpha.png
NOTES:
You may need to reassign texture maps in your software.
You may need to flip the green channel of the normal map depending on your workflow (DirectX vs OpenGL).
The attached 3D view does not represent the object's actual quality, and it is better shown in the render images.
The file and texture’s name might be a little bit different from the displayed name here. (just for a shorter or better naming convention).