Messerschmitt BF109 F1

Messerschmitt BF109 F1 3D model

  • flexible: all elements are created as separate objects
  • meshes are optimized
  • real scale objects in SI units (centimeters)
  • all components are named
  • all materials are named
  • plane's landing gears have opening-closing animation
  • pilot uses biped animation system
  • models are ready to render
Model Infos:
  • Messerschmitt BF-109 F1: 20625 polys, 38272 tris, 19941 verts
  • Pilot: 1752 polys, 3456 tris, 1730 verts
Yes. _________________________ _______________
I've opened the fbx file in blender and non of the positions are correct dose any one know how to fix this
Hello, sorry about your problem. Using models between different programs is generally a difficult task. I added two new FBX files: M_BF-109F1_pilot_T_pose_fbx2016 M_BF-109F1_plane_pilot_no_rig_fbx2016 You can use them with blender but you need to rig them / connect parts in blender to animate it.
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Messerschmitt BF109 F1
Royalty Free License 
Messerschmitt BF109 F1
Royalty Free License 
Response 95% in 7.9h

3D Model formats

Format limitations
  • Autodesk 3ds Max (.max) (4 files)3.56 MBVersion: 2013Renderer: Mental Ray Version: 2010Renderer: Mental Ray Version: 2011Renderer: Mental Ray Version: 2012Renderer: Mental Ray
  • Textures 24.3 MB
  • 3D Studio (.3ds)447 KB
  • Autodesk FBX (.fbx) (4 files)25.1 MBVersion: 2013Version: 2016Version: 2016
  • OBJ (.obj, .mtl) (4 files)5.18 MB
  • AutoCAD 2010 (.dwg)1.03 MB

3D Model details

  • Publish date2016-05-13
  • Model ID#448711
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 32,631
  • Vertices 19,522
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used