This is a Multirole concept fighter jet: Renders beautifully in Cycles and also renders pretty well in Evee.
This model includes:Fighter jet,Custom and functional HUD,Custom Cockpit,Custom Landing gear,Custom jet engine design,Multiple camera angles,Multiple lights,Animated Afterburner Flame and heat distortion,
The fighter jet is a low poly model with a subdivision surface modifier on it, to increase/decrease the polycount simply change the number of divisions. All of the elements are paired to emptys which can be moved or manipulated to make certain elements move. (flaps etc) Most emptys are alread locked to the axes that they should travel on. The HUD display has a heading indicator with a range from 0 - 30 degrees and a pitch indicator that ranges from 0 - 85 degrees vertically. These can be manipulated using the respective emptys labeled: Pitch, Roll, and Heading.Likewise the radar screen has a sweep animation and is also paired to an empty. The afterburner flame and the heat distortion are hidden in their respective collections which can be enabled when needed.
All materials are PBR and the model also contains alot of procedural materials, so the appearances can be manipulated however one would like. The image textures are from google and are mainly decals that can be seen on the model. Likewise the cockpit makes use of a image texture of an F-16 cockpit that has been displaced to create buttons.
For use of this model in commercial situations please contact me through cg trader, Use of personal and educational scenarios is allowed so long as proper credit is given.