Russian jetfighter, in marking of Czechoslovak air forces. Blender and Cinema version are slightly different. Cinema version is textured by flat projections, has no UV maps, lighting is made by physical sky and global ilumination effect. Blender version is more acording to 3D standarts. Main parts are triangulated. It has UV maps, Textures are squares of 2500px for all main partls, tiff format, no layers, channels: color, reflection, bump. Lighting in blender is made in evee render, Physical Atmosphere plugin is used.OBJ version is converted from blender version.