Aero Jet concept inspired by Radek Stepan’s work at https://radekstepan.net/work/navar-aero
I first matched the concept art in Blender using using Perspective Plotter, developed a high poly prototype, and then used this as a base to retopologise the mesh to approximately 29k triangles, including the pilot. I then baked the panel lines as normal maps, and re-textured in substance painter to get a higher fidelity.
If you’d like the original .blend file let me know at info@configurate.net