DESCRIPTION

High detailed Beechcraft King Air 250.

-Extreme accuracy from the real model.

-Textures and materials included.

-Lighting setup included in the VRAY file.

-All parts can be edit/animated independently.

-Texture resolution can be edited.

-Centred at 0,0,0.

-The model is in Real World Scale.

-All materials and objects are named for no part confusion.

-Shaded Textures in *.JPG format.

-The model has all the moving parts (Landig gear, flaps, spoilers, steering control) separated and animated.

-High Quality optimized mesh.

-High detailed interior.

-Detailed enought for Close up renders.

-Model ready for Real Time engine.

-No overlapping faces, coincident vertex and ngons.

-Fast rigging.

-Amimated ( Landing Gear, oppening door and flaps.)

++++Features

·This model is composed by 2 Texture Maps (7500 x 7500px) Diffuse/Symmetry.

·Model without interior : 53532 Poligons.

·HDRI lighting map included in VRAY file.

Add realism to your scene!Ready to render.

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Beechcraft KingAir 250 Private 3D model

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File formats
OBJ
OBJ<br />File Size: 4.58 MB
3DS
3D Studio<br />File Size: 1.31 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2010 - Renderer: V-Ray<br />Version: 2010 - Renderer: Default (Scanline)<br />File Size: 43.9 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
107233 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 108 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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