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The aircraft is assembled in a way that nothing is blueprinted. Intention is for you as developer or user to have all the freedom to do so in a way you want and are acustomed to. This way we try to ensure compatibility in most effective way.
Scenery prop for use in any game environment or level. The aircraft is approximately 61 meters long and 60 meterswide, wingspan measured
The Aircraft is built to be a stationary scene.You recieve an aircraft with a clean subtile distress mask and texture. A modelled interior and exterior including front and rear cargobays.
Technical DetailsThe aircraft is assembled in a way that nothing is blueprinted. Intention is for you as developer or user to have allthe freedom to do so in a way you want and are acustomed to. This way we try to ensure compatibility in most effective way.
Number of Unique Meshes: 232Collision: Yes, auto-generatedVertex Count: Sum Tris Count – 8,211,821LODs: YesNumber of Materials and Material Instances: 172 Materials, 187 Material InstancesNumber of Textures: 476Texture Resolutions: 512×512, 1024×1024, 2048×2048, 4096×4096 & 8192×8192. Most 2048×2048 & 4096×4096Most materials have material parameters so you can customise distress (grunge and texture), color and textures.Heatwave (heatshimmer) Postprocess Material.
REVIEWS & COMMENTS
accuracy, and usability.
