This pack was created for you to use in any urban scenario; you can choose to use one or all of the streetlamps to give your own creation a little something extra, and to make it look just a little bit better. It works perfectly to fill those empty, somewhat unappealing spaces in your scene; making it look a bit more realistic and polished.
The default color of the lamps is green (worn), but you can choose to use any of the colors provided in the textures (green, blue, red, yellow, purple and black) and make them either pure color (good for a clean, modern and thriving city) or scratched/worn (perfect for something like a post-apocalyptic world).
The pack comes with 6 base tri-meshes (FBX, OBJ, STL and 3DS formats) and a whole set of PBR textures 2048 px. * 2048 px. for each lamp that will allow you to setup your materials the way you choose; textures include:
- 12 base color maps, pure color and scratched (6 png RGB and 6 tif with RGB + Alpha Channel). - 2 normal maps. - 1 metallic map. - 1 roughness map. - 2 displacement maps. - 1 height map. - 2 ambient occlusion maps. - 1 packed ARM (AO, Roughness, Metallic) map. - 1 Opacity map*.
All models have been UV unwrapped non-overlapping, and have vertex groups.The scale of the models is 1 to 1m.
Measurements: - Lamp01: 12.64 ft. tall (3.86 m). - Lamp02: 12.59 ft. tall (3.84 m). - Lamp03: 12.46 ft. tall (3.80 m). - Lamp04: 9.97 ft. tall (3.04 m). - Lamp05: 9.87 ft. tall (3.01 m). - Lamp06: 9.94 ft. tall (3.03 m).
Poly-count: - Lamp01: polygons: 4.178 - vertices: 2.174 - Lamp02: polygons: 4.692 - vertices: 2.420 - Lamp03: polygons: 12.794 - vertices: 6.550 - Lamp04: polygons: 10.662 - vertices: 5.560 - Lamp05: polygons: 6.810 - vertices: 3.566 - Lamp06: polygons: 11.410 - vertices: 6.084
The models do NOT have any type of animation or rigging.We greatly appreciate you choosing our models and hope it will be very useful to you.
WhiteTigerArt