Models are suitable for Ultra HD rendering and can be also used in real-time applications.
Main features
- PBR materials
- Ready to render
- Real-world scale
- Unit system is set to metric (millimeters)
- Modeled for Subdivision
- Clean topology (no N-gons)
- All objects, materials and textures have their own names
- Unwrapped UVs with non-overlapping
- Dosen't have missing DLL
Textures
- BaseColor 4k, 8k jpg
- Glossiness 4k, 8k jpg
- Normal DirectX 4k, 8k png
- Height 4k, 8k exr
- Roughness 4k, 8k jpg
- Normal OpenGL 4k, 8k png
Special notes
- .FBX files with V-Ray, Corona and Scanline materials was exproted from 3ds Max. The geometry for .FBX format is set to quads.
- If your software doesn't support .FBX format, please use .OBJ format.
- .MAX files can be loaded in 3ds Max 2015 or higher.
- In order to use V-Ray 3.0 and less, pay attention to that, in materials in the chapter BRDF Microfaset GTR (GGX) is applied. Select Blinn, Phong or Ward.
- 3ds Max model has TurboSmooth and VrayDisplacement or CoronaDisplacement modifier applied for better details.
All preview images are rendered in 3ds Max with V-ray.