A Low-poly 3D model of a plastic table and a plastic chair made in Blender 3.0
- Images rendered in blender Eevee.
- real world scale.
- all pivots are centered.
- optimized mesh (clean geometry).
- no flipped faces.
OBJECTS:
- plastic_table 1,335 Polygons
- plastic_chair 14,649 Polygons (has more polygons due to curvy complex geometry)
MATERIAlS:
- 2 PBR 4K Materials. one for table another for chair
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.