Game ready Medieval NPC pack
Unity project - yes
UE4 project - yes
Poor PeasantFeature:
- The skin has 3 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Hair physics simulation
Total polygons:
- Polygons: 18076
- Vertices: 40496
- Triangles: 36138
UE4 Information:
- The model has two types of skeleton:
- 1 - Epic skeleton
- 2- Epic skeleton with extra rope bones (for physics simulation)
- Screenshot in gallery
- In video test epic skeleton uses a skeleton with a rope bone
Peasant manFeature:
- The skin has 4 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton.
- Has a humanoid setup
Total polygons:
Character:
- Polygons: 17457 - 36074
- Vertices: 25529 - 65918
- Triangles: 34896 - 65717
Pitchfork:
- Polygons: 2419
- Vertices: 2873
- Triangles: 4824
Peasant WomanFeature:
- The skin has 4 color variations
-
53 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Separate mesh parts
- The ability to combine skin and clothing colors
-
Unity: Has a humanoid setup
- Rigged with Epic Skeleton.
Total polygons:
- Polygons: 31254 - 34062
- Vertices: 50540 - 52979
- Triangles: 62495 - 68058
Medieval MonkFeature:
- The skin has 3 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton
- Has a humanoid setup
Polycount:
Total polygons: 13995-14109
Character
Skin1:
- Polygons: 13995
- Vertices: 19998
- Triangles: 27908
Skin2:
- Polygons: 14109
- Vertices: 20254
- Triangles: 28133
Cape_1
- Polygons: 624
- Vertices: 878
- Triangles: 1475
Cape_2
- Polygons: 740
- Vertices: 750
- Triangles: 1244
Mantle
- Polygons: 1005
- Vertices: 1153
- Triangles: 2007
Cook femaleFeature:
- The skin has 3 color variations
- Separate mesh parts
- Rigged with Epic Skeleton.
- Has a humanoid setup
Polycount:
Total polygons:
- Polygons: 24554-27003
- Vertices: 44070-56543
- Triangles: 48861-53751