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DESCRIPTION
  • basemesh I made for lowpoly games, but it can be easily subdivisible.
  • the rig from head to toe, with some facial expressions possible.
  • the mesh composed mostly of squares, but with some triangles to improve bone transformation.
  • the bones of the hand, if rotated individually together close the hand correctly, except for the base of the thumb.
  • the character's scale measured in meters, close to real life, to that can be placed in any project.
  • it is easily texturizable, since the UV map is open so that the texture is made in a single image.
  • materials and textures are not included, because the objective is for it to be totally malleable

polygons: 6,514 vertices: 3,305

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Male Characters Basemesh 3D Model Collection

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BLEND10 files
Size: 9.8 MB
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Animated(0/10)
Rigged(9/10)
Low Poly(10/10)
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