Hey everyone
Grovescape is a forest generator made entirely with Geometry Nodes in Blender, and I’m sharing it completely for freeI originally started by learning to make trees in Plant Factory and decided to share them. Then I thought—why not take it further and create a scatter system using Geometry Nodes? That’s how Grovescape was born—to help beginners and Blender users who are looking for a quick and easy forest setup.What’s Included:17 trees total (including 2 pruned variations)Scattering system for trees, fallen leaves, and barkFull control over:Tree densityScaleRandom rotationSeedToggle elements on/offWeight painting support (choose where to place trees, leaves, and bark)Use your own terrain—just plug it into the setupWorks in Eevee and Cycles (Demo shown in Eevee)Exportable to Unreal Engine and Unity, GLB format works best as i shown in the demo video,Export Notes:Use “Realize All to Export” in the modifier panelRight-click and Convert to MeshExport using File - Export - glTF (Includes textures in one file)Don’t forget to set origin to geometry before export to avoid issuesTextures & Terrain:ou can add your own textures (e.g., from PolyHaven)Just adjust texture scaling to fitSubdivision support for detailed displacement