I saw a short video on YouTube https://www.youtube.com/watch?v=E5-w62Gotwo&t=258s&ab_channel=AlexanderTretyakov showing how they work at Antonio Zoli's company,
I highly recommend watching this video. Shotguns from this company have a very cool design,
so I tried to make a polygonal model of it in Maya. I hope that the shotgun will be useful to someone and will be liked. Use it in your projects, and whoever wants, can use it in
their portfolio. I wish you all good luck. If you have any questions, write them in the comments or in private correspondence.
The shotgun model was made in Maya 2022 and textured in Substance Painter 2022.
Total number of
Polygons: 171414
Vertex: 172413