Features:
- custom high res exr textures
- diffuse, metallic, roughness, normal, and displacement maps
- two texture sets: visor and helmet
- fbx, obj, stl, and blend files
- blendfile with packed data for ease of use
- low polycount
- silver helmet: 5,444
- gold helmet: 2,880
- designed for subdivision
- accurately scaled
Note: The silver helmet has custom texture maps, but the gold helmet was textured relying more on blender's shader nodes. Gloves and LEDs are demonstration only, not included in the downloadable files.
Please contact me if there are any issues and I will try my best to resolve them for you ASAP.
@amattheus.3d OR a.mattheus3d@gmail.com