This 3D robot model was created in Blender, utilizing various modeling techniques to form its distinct parts, such as the body, limbs, and joints. The model was constructed using basic geometric shapes, which were refined through Blender’s tools like extrusion, scaling, and rotation to achieve a cohesive mechanical design.
Once the model was complete, materials were applied to enhance its visual appeal. Each part of the robot was assigned custom materials through Blender’s shader editor, adjusting properties such as color, metallic sheen, and surface roughness. This allowed for a realistic finish, giving the model a reflective, metallic look typical of robots, along with detailed texturing through UV mapping to ensure materials were applied smoothly across the surface. The combination of these techniques resulted in a visually compelling 3D robot.