Classic diving helmet, design based on early 1900's diving helmets. Usable in many different occasions; Use as Set Dressing, Hero Prop or use in parts. VFX ready model, fully funcional in any pipeline.
Modelled: Maya
Textured: Substance Painter
Preview renders done in Maya and rendered in Arnold.
The textures might have to be reassigned to the shaders. For best performance you also might want to adjust the shaders to get the best results.
Make sure to check the substance website for the proper use of textures and settings with your renderer of choice:
https://docs.substance3d.com/integrations/substance-integrations-149291160.html
For any questions, help or requests feel free to contact me.