DESCRIPTION

A 3D model of a cross-section of the skin, showing the separate layers of the Epidermis, Dermis and Hypodermis.

Sculpted using Zbrush and BlenderUVs made in Blender.Base color, normal, and displacement maps baked in Zbrush from polypainted high-resolution sculpt.

|| Polygon Count ||Low-resolution meshs : 855,879 polys

|| Textures||All textures are 8KDisplacement files are .bmpColour and normal maps and .jpg

|| Other relevant notes ||The Blender scene file included has been optimized for rendering with Cycles. Although you can still use the maps on any renderer.

Includes: Render-ready Blender and Cinema 4D scenes with HDRI set up. Zbrush file has the original sculpt with 6 subdivisions and bake textures.

|| Model formats ||*.fbx (Multi Format) *.obj (Multi Format) *.stl (Multi Format) *.blend (Blender 4.01) *.c4d (Cinema 4D 24) .zpr (Zbrush 2024.01)

Renders were created in Blender using Cycles

If you need any other formats we are more than happy to make them for you.

We really appreciate you choosing our 3D models and good luck with your projects.

Yours sincerely, the Medical Art Team

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Skin Cross section 3D model

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Native file format
BLEND2 files
Size: 439 MB
Cycles 4.0.1
Exchange formats
OBJ
OBJ<br />File Size: 130 MB
FBX
Autodesk FBX<br />File Size: 52.8 MB
C4D
Cinema 4D<br />Version: 2024 - Renderer: Default<br />File Size: 4.22 MB
ZTL
Zbrush<br />Version: 2024 - Renderer: BPR<br />File Size: 1.11 GB
STL
Stereolithography<br />File Size: 81.5 MB
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855879 polygons
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/ 856499 vertices
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