3D Realistic Human Skull model 3D model

Manually sculpted and textured, highly detailed human skull. Ready for high-quality rendering.

  • Sculpted in Zbrush from reference images.
  • Retopology and UVs made in Maya.
  • Base color, normal and displacement maps baked in Zbrush from polypainted high-resolution sculpt.
  • AO and custom roughness/glossiness maps made in Substance Painter.
  • Uses UDIMs for texturing

|| Polygon Count ||

  • Low-resolution mesh: 11 389 polys

  • Medium-resolution mesh: 35 390 polys

  • High-resolution decimated mesh: 2 148 590 polys

  • Full-Resolution Zbrush Sculpt: 32 106 752 polys

|| Textures||

  • All textures are 4K
  • 3 UDIMS for each type of texture
  • All 'tif' files as well as 2 alternate 'exr' gloss and roughness files

|| Other relevant notes ||

  • Includes displacement maps for high-detail renders. The Maya scene file included has been optimized for rendering with Arnold. Although you can still use the maps on any renderer.

  • All maps included require a 3D package that can handle UDIMs. Most 3D packages are UDIM-compatible, like Maya, 3DS Max, Marmoset Toolbag, etc.

  • Includes: Render-ready Maya scene with lights; 2 different LOD fbx meshes; Decimated high-resolution fbx mesh; Zbrush tool of the original sculpt for baking of new textures/ LODs; PBR texture maps.

  • No skull interior or teeth roots. Not sculpted from a 3D-scanned base.

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3D Realistic Human Skull model
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3D Modeling
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3D model formats
  • Autodesk FBX (.fbx) (3 files)-
  • Autodesk Maya (.ma, .mb)111 MBVersion: undefinedRenderer: Arnold 5
  • Zbrush (.ztl, .zbp)465 MB
  • Textures 265 MB
  • 3D Studio (.3ds) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2019-07-12
  • Model ID#2029057
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used