DESCRIPTION

PBR realistic 3D model of a test tube rack, suitable for renders and games.

Characteristics:

  • Good for close views.
  • Generic, not intended to depict any specific real world brand (copyright safe).
  • Glass uses parametric material, according to each format, for best results.
  • Rack textures are 4K PBR - Physically Based Rendering, for Roughness/Metalness workflow.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Entirely UV-mapped, rack and tubes, with fully unwrapped UVs
  • Objects and materials are descriptively and uniquely named.
  • Originally modeled on Maya LT, textured with Substance Painter.

Included formats:

  • Unreal Engine (uasset), compatible with versions from 4.24 and newer, including 5.
  • Blender 3.3.1.
  • Marmoset Toolbag 3.07 Scene Bundle.
  • Fbx, obj and dae (textures set included separately).

Unreal Engine format specifics:

  • Included one example blueprint (single-player) with objects hierarchically placed.
  • Included meshes for each part of the model, positioned at the origin, for blueprint use.
  • Included extra mesh with all parts combined, for fully static use.
  • Base materials and material instances (with lots of adjusts for glass).
  • Glass material uses translucency (no dithering).
  • No third-party plugins needed.

Geometry:

  • Model consists of 7 objects: rack and the six test tubes.
  • Sealed geometry (no open edges).
  • No ngons (quads only).
  • No coincident (overlapping) vertices.
  • No vertex is connected to more than 5 edges (no poles).
  • Total poly count is 9040 (9040 quads) and 9040 vertices.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Unreal format (uasset) triangulates all faces.

Materials and textures:

  • Two materials: MatRack and MatGlass.
  • All textures are png, 4096 x 4096 pixels (4K textures).
  • Blender, Marmoset and MilkShape formats use relative texture paths.
  • PBR textures set: base color, directx normal map, openGL normal map, height, metalness, ambient occlusion, roughness and ORM (composite ambient occlusion (R) + roughness (G) + metalness (B)).
  • Exchange formats (obj, fbx, dae): no embeded textures, so you can import them from the PBR set, in accordance to the requirements of the 3D editor you use.

Preview images:

  • Preview Blender images are rendered with Cycles.
  • HDRI used in Blender previews is CC0 from Poly Haven (formerly HDRI Haven) and is included.

Units and measurement:

  • Real world scale.
  • Unit system is metric (centimeters).
  • Full model dimensions: 17.2 cm (width) x 12.8 cm (height) x 5.6 cm (deep).

Additional note:

  • The obj format does not preserve the hierarchy or the pivots locations of the different objects. If you import this format, you need to optionally redo the hierarchy and adjust the pivots.

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Test Tube Rack 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 527 KB
UASSET
UnrealEngine<br />Version: 4.24<br />File Size: 41 MB
BLEND
Blender<br />Version: 3.3.1 - Renderer: Cycles 3.3.1<br />File Size: 26.7 MB
EXR
EXR<br />File Size: 26.7 MB
PNG
PNG | 3 files<br />File Size: 98.8 MB
TBSCENE
Marmoset Toolbag<br />Version: 3.07<br />File Size: 31.3 MB
FBX
Autodesk FBX | 3 files<br />Version: 7.4<br />File Size: 32.2 MB
DAE
Collada<br />File Size: 414 KB
TEXTURES
Textures<br />File Size: 40.9 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
9040 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 9040 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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