Game-ready Generic Mushrooms asset, with PBR textures included in the files. This has 4619 polys (8718 tris) and 4450 vertices. Note: changing the normal mesh settings in the native Maya file is not recommended.
Meshes inside the 3d files are:
Materials in this asset are for the following:
Generic Mushrooms (One Material)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Roughness and Ambient Occlusion. A green emissive map is alos included and can be turned on inside Unity.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.