Daimler Dingo Scout Car

Daimler Dingo Scout Car Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Daimler Dingo Scout Car Lowpoly 3D model

Rar file contain Blendfile, Texture folder , FBX , Obj mtl

Centered (in right place) and Seperated parts

Blender 2.93.0

Textured with substance painter

1 Set of material and Texture

2k textures

Pictures rendered in Eevee engine

Vertices:28034

Faces:25405

Tris:49667

Description:The Daimler Scout Car, known in service as the Daimler Dingo (after the Australian wild dog), was a British light, fast four-wheel drive reconnaissance vehicle also used for liaison during the Second World War.In 1938, the British War Office issued a specification for a scouting vehicle. Three British motor manufacturers, Alvis, BSA Cycles and Morris, were invited to supply prototypes. Alvis had been in partnership with Nicholas Straussler and provided armoured cars to the Royal Air Force, Morris had participated in trials and production of armoured cars and BSA Cycles – whose parent Birmingham Small Arms (BSA) was involved in armaments – had a small front wheel drive vehicle in production.

Testing began in August 1938. All were of similar size and layout – rear engine and all four-wheel-drive. The Morris design was eliminated first – suffering from poor speed even after modification by its builders. The Alvis prototype – known as Dingo – could manage 50 mph (80 km/h) over a cross-country course but had a high centre of gravity.

The BSA prototype was completed in September and handed over for testing. By December, it had covered 10,000 mi (16,000 km) on- and off-road with few mechanical problems. Policy from the War Office changed to a requirement for an armoured roof. The BSA vehicle needed a more powerful engine and strengthened suspension. It was chosen over the Alvis and the first order (172 vehicles) for the Car, Scout, Mark I was placed in May 1939. The actual production was passed to Daimler, which was a vehicle manufacturer in the BSA group of companies.

The potential of the design was recognised, and it served as the basis for the development of a larger armoured car – a light tank (Wheeled), which would later become the Daimler Armoured Car. The first pilot vehicle was built by the end of 1939, later to be named 'Daimler Scout Car' but already known by the name of the Alvis design - the Dingo.

7ka
7ka 2023-09-06 19:58:03 UTC
Nice
OK3D
OK3D 2023-09-06 20:20:39 UTC
Thank you!
Refaei
Refaei 2022-10-18 16:41:19 UTC
Awesome car!
OK3D
OK3D 2022-10-18 18:09:24 UTC
Thanks!
Item rating
5 0
R
rbenrich 2021-11-29 22:08:23 UTC
Recommended
Although large numbers of Dingo Scout Cars were used by British and Commonwealth Forces in WW2, finding a good 3D model of one is very difficult. I was excited when I found this one, and I was not disappointed. Things I like about this model: 1. Hard to find model at a reasonable price 2. Economy of triangles - the creator uses normal maps to fill in a lot of detail so the model looks High Poly on a Low Poly budget 3. Doors and Hatches are separate objects so they can be opened or closed 4. Weld lines are captured in the texture maps 5. Dropped the model into both Unity and Blender and it looked great! 6. Interior is modelled
Daimler Dingo Scout Car
$20.00
 
Royalty Free License 
Daimler Dingo Scout Car
$20.00
 
Royalty Free License 
Response 100% in 0.4h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender 2.93.0 (.blend)25.5 MBVersion: 2.93.0Renderer: Eevee
Exchange
  • Autodesk FBX (.fbx)25.5 MB
  • OBJ (.obj, .mtl)25.5 MB

3D Model details

  • Publish date2021-08-21
  • Model ID#3222895
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 25,405
  • Vertices 28,034
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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