DESCRIPTION

>Purpose:

-Creation of a 3D Model of a futuristic weapon (Shotgun);

-Apply some imperfections to make the model look real.

>Mesh:

-Made in Blender 2.92;

-BoxCutter and HardOps were used during the creation of this model;

-Low Poly model;

>UV:

-Everything was UV Unwrapped manually;

-UV's are not overlapping;

-Low levels of distortion.

>Textures:

-Made in Substance Painter;

-All materials used are original materials from Substance;

-The file Textures contains all the maps (diffuse, roughness, normal, emissive, height and metallic) used;

-All maps are 8192x8192 px;

-Most of the minor details were made using alphas from Substance Painter (bolts, symbols).

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Weapon - Shotgun Low-poly 3D model

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Native file format
BLEND
Size: 83.1 MB
Renderer: Cycles | 2.92 | 2.92
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.53 MB
FBX
Autodesk FBX<br />File Size: 2.11 MB
DAE
Collada<br />File Size: 1.75 MB
STL
Stereolithography<br />File Size: 3.14 MB
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3D Features
Animated
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Rigged
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Low-poly
PBR
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Textures
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30291 polygons
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/ 32989 vertices
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Unwrapped UVs
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