Gameready asset suitable for First Person as well as Third Person type projects
Very lightweight, optimized, rigged and ready for animation
Real world scale
7,192 triangels only, 2k texture with high density (for 1080p)
Unity Package available
Unreal, sadly, does not have such a way of transfering assets, but i've made a picture description of how to set up textures correctly
For the ammo count on the powercell i've included an .mp4 with per-frame animation, you can implement it in your shooting cycle
And the scope is better be done with a double renderer (inside of the engine) which can have your personal grid and sightsContact me if you encounter any problems! I'll be sure to help!