This is a weapons pack that I made for a project that was not finished. they are simple weapon models intended to be used with a toon shader
In the visualization you can see how I ended up with a shader that I implemented for unity
the polygonal charge of each individual object is:
riflevert 1667tris 8207
grenadeverts 364tris 620
minigunvert 2566tris 4695
the minigun is separated into 2 parts with the idea that you can make it rotate in the motor creating a simple rotation animation
With the acquisition you will have access to the fbx, obj, maya project, the textures (pbr metallic roughness) and the 3 substance painter projects